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Old 09-09-2015
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Justingt5 Justingt5 is offline
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Join Date: May 2013
Location: Northampton, UK
Posts: 164
Default KF2 Build advice

So not more than a week since I spat my dummy out over the "no more truck heat" situation, I have now got myself a new KF2 for tuesday night racing, (who says I dont support the club LOL)

Anyway, first new car Ive had from Schumacher and so far I am very impressed with the quality of the kit parts, very nicely finished and a great looking design which I am hoping will be just the ticket for our high grip indoor track.

So far I have only got the rear end and drivetrain in. I had to re do the wishbones as I didn't find the drawings in the manual very clear, but then it transpires you can run them on either side (normal or reversed) anyway.

I have one question though - the rear hinge pin system on this car is not what I am used to, it uses plastic pillow balls on either end which are pressed into the Ali hangers/holders, the issue I have is one side is as free as a bird and moves with zero binding, but the other is tight, to the point where I can hold it up and drop it and it wont move? Anyone have any tips on how I can release it without causing excess slop once its bedded in OR is it better to just build it and run and check it after a couple of nights use to see if its bedded in?

Disappointed to not see droop screws on this kit, or is not really used as much on these cars as it is on the bigger stuff?

3rd question, how tight or loose should the drive belt be? No info in the manual at all, with the drift cars you can tune throttle response (to a degree at least) by tightening or loosening the belt tension? Is this the same?
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