Quote:
Originally Posted by DynaMight
...consoles are massively optimised...
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That used to be the case back in the original Playstation days when everything was running custom hardware and software. The current consoles are just x86 boxes running a Sony skinned version of BSD in the case of the PS4 and Windows 8.1 in the case of the XBox One (well, technically it's running Hyper-V with virtual instances of 8.1 running on top of that).
Both have AMD APU's (which have a beefier GPU portion than the APU's you can buy from AMD for PC's) which are addressed by the OS using AMD's 'Mantle' AFAIK, which bypasses the DirectX API used with Windows and eliminates a bit of overhead - AMD is introducing Mantle to PC's now on it's latest graphics cards which are related to the console's APU's so that's all the console 'optimisation' gone pretty much.
Given no OS cost I could easily build a PC that'd run BF4 at 1080P/60FPS for less than the price of the consoles