What can I add to this?
Ok, it was a vintage class, but keeping in mind it's the first time I tried it on clay I think it's a pretty mad result!
The car didn't feel right yet at the start of the day, and it seemed as if the damping was too soft: It bottomed out on the front, and when I fixed that a lot on the rear. Once I solved that and locked the servo saver the car's balance felt good with regard to grip.
One thing I haven't tested yersterday which I think would've really helped the pace is adding weight to it. The car didn't weigh much more than the usual minimum of 1474g, and the track was quite bumpy. The forward traction was already decent but may've been better still. More importantly, I expect the car would've pretty much ignored the bumps that way.
There is plenty of testing to go though, I'm confident I'll get the opportunity to test that later on
A nice result by the way I haven't mentioned: I jumped the car and made a few errors here and there... I'll admit they were not the type of crash where the car heads into a fence or wall, but some were still pretty scary moments. All carbon and 3D printed stuff still seems perfectly fine! It's funny though, things did break down: A (home-made) 3mm thick polycarbonate front bumper, I lost a driveshaft pin and pretty much wrecked the rear wing!