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-   -   sunday 24th (http://www.oople.com/forums/showthread.php?t=38067)

rob m 20-01-2010 08:16 PM

sunday 24th
 
meeting cancelled............................just kidding:p. now i have your attention,who can make it sat for set up? anybody got any track ideas or any good ideas for obsticles/jumps ? (apart from johnny gibbon coz most of us like our cars going back home in one peice as they arrived:woot:)felt ages since last meeting!

ryanlownie 20-01-2010 08:23 PM

Loved the wall ride at the last meet but the downside to it was the center barrier that kept sliding down... If that could be solved then please stick in another!

Also jumps with down ramp landings, maybe design the downramp as more of a speedhump so it can be fell short of but jumping the whole thing results in a faster lap.

All the tracks have been impressive though so I'm sure without our input it'll still be bloody good!

rob m 20-01-2010 08:29 PM

if we did the wall thing again would you jump it with your durango like you did your sc10?:woot: im thinking if there is room put say 5 of the blue crash mats like fallen dominoes,good old table top,little jumps together,how about putting rostrum to the side of fire escape(keeping it clear)having straight in front of rostrum and were rostrum usually is have a walkway say 1mtr wide so people can get to roger/ past track without getting in way of drivers etc.

ryanlownie 20-01-2010 09:02 PM

Haha yeah if I'm in a good mood I might do Rob! (Build something bigger for my SC10!!!)

A walkway could work though, doesn't matter what side the rostrum is on either.

njc11 20-01-2010 09:58 PM

The track for sunday should be a nice flowing affair..

With NO big wall ride (night mare for marshalling)

and NO matts of any length covered in carpet! (too random)

I know its all about having abit of fun, BUT it gets very frustrating to some people... im just taking on board what people have said to me.

So something that is " do-able " for all standards and not a marshall nightmare..

A nice table top using the table tennis tables some other smaller jumps using crash matts, just sensible stuff without going OTT..

Ive listened to what people have said to me and its exactly like worksop are now doing, fast flowing raceable tracks..

I'll be there on saturday so see everyone then! :thumbsup:

Cheers

Nick

Si Coe 20-01-2010 10:12 PM

Must say I agree Nick.

The mats under the carpet caught me out every bloody time and I built them for two rounds! I suspect they weren't a great idea.

The wall ride shouldn't have been a marshalling issue, it became one when the centre post slid. Also ironically it wasn't really steep enough - a true wall ride needs no marshal- but we can't do that.

njc11 20-01-2010 10:35 PM

Quote:

Originally Posted by Si Coe (Post 333741)
Must say I agree Nick.

The mats under the carpet caught me out every bloody time and I built them for two rounds! I suspect they weren't a great idea.

The wall ride shouldn't have been a marshalling issue, it became one when the centre post slid. Also ironically it wasn't really steep enough - a true wall ride needs no marshal- but we can't do that.

:thumbsup: im glad someone agrees!!

The wall ride would work IF we are prepared to do it and make something that woud stay put.. BUT i feel we should do another track like ive already described... it keeps it enjoyable for everyone.. rather than frustrating because you cant do something ot frustrating because a marshall cant get to you quickly!

Cheers

Nick

rob m 21-01-2010 08:27 AM

i agree on a nice flowing track as ive not run my cars since the last bury meeting,think ive forgoten what to do!:woot: i wasn't keen on the wall corner thingy it was ok but wasn't really doing anything and i guess it took a long time to build.as for the bumpy mats i dont mind them as it give you something to think about,plus a bit of fun/challenge,i didn't notice anyones car getting smashed to bits and if they keep crashing surley they have the sense to take them a bit slower.the sound of an easy flowing track does seem a good idea for first bury race meeting of year though to ease us back into it lol

T4miy4 Guy 21-01-2010 08:41 AM

Out of the 3 tracks we`ve had i liked the last one the most...

I think the matts were fine... and cause they were "random" factor, made them a hard to judge part of the course.. not everything should be took at a fast pace.

see you Saturday

Andy

ryanlownie 21-01-2010 09:07 AM

2 more little ideas worth thinking about...

Corner jumps, you've had them before, just little ramps on a corner and then another further around the corner, they add some fun to it and can still be fast.

Also random humps/bumps on a straight section. For example a little bump on the left side of the straight and then one on the right a little further on, something tricky to negotiate...

njc11 21-01-2010 09:31 AM

Quote:

Originally Posted by Ry @ JE Spares (Post 333859)
2 more little ideas worth thinking about...

Corner jumps, you've had them before, just little ramps on a corner and then another further around the corner, they add some fun to it and can still be fast.

Also random humps/bumps on a straight section. For example a little bump on the left side of the straight and then one on the right a little further on, something tricky to negotiate...

Sounds good and more like it.. what ever it is it has to be consistent.. what i mean by that is... each round you have you can do it exactly the same at a speed you know works... if by round 3 this then changes its like wtf?!? perfect example is the matts covered in carpet.. if they are to be used only use 2 or 3 to make a section rather than all of them :woot: ...

As ive said before, im going of comments from people who've raced at Bury before, its sections like this that people get annoyed with that dont stay consistent through out the meeting..

I'll say it again, a very simple fast flowing track will keep everyone happy... with jumps etc which are do-able by all standards and everything stays consistent..

Nobody likes an obstickle course... i know its not worksop BUT they have moved away from the obstickle courses they used to do and are making some of the best ever layouts..

Cheers

Nick

njc11 21-01-2010 09:37 AM

Quote:

Originally Posted by T4miy4 Guy (Post 333849)
Out of the 3 tracks we`ve had i liked the last one the most...

I think the matts were fine... and cause they were "random" factor, made them a hard to judge part of the course.. not everything should be took at a fast pace.

see you Saturday

Andy

mmm.. Random... thats what people dont like.. things have to be consistent...

We have all standard of drivers racing at the Bury meet so its best to keep everyone happy... a random section would not go down well at all..

People drive at there own pace what ever there standard.. if for rounds 1 or 2 they have done the same section in a particular way then for 3 & 4 it completely changes its not good..

Cheers

Nick
:thumbsup:

woOdy 21-01-2010 09:44 AM

We will see what happens! Nobody has come to me about not having the ripples, just not to have them on a corner. So please let me know about the track lay out as I do spend some time drawing the lay outs?


Also could someone stop sending me pictures of shoes!!!! They have not told me who it is and I dont recognise the number?

rob m 21-01-2010 09:58 AM

woody i think nick is on about the jumps/matts not staying the same for each round like carpet on the blue matts in the first meeting and the landing jump of the platform in the second meeting,but at the end of the day only tape holds them together so what do people expect! but i think what nick is getting at is that we need to make obsticles that work everytime all day without needing repair.the foam matts under the carpet were good last time we should do them again:) how about two table tops together? one can be the jump the other landing ramp or you can just go slow and jump both:thumbsup:......better not though them lazers will drop to bits:p lol

Chrislong 21-01-2010 10:33 AM

Nothing too OTT, flowing, fast but not overly easy.

I like the table top with a good lengthy downramp - so speed can be carried into the next (flowing) corner, such as at round 1 infront of rostrum.

budfish 21-01-2010 10:34 AM

Quote:

Originally Posted by woOdy (Post 333871)
We will see what happens! Nobody has come to me about not having the ripples, just not to have them on a corner. So please let me know about the track lay out as I do spend some time drawing the lay outs?


Also could someone stop sending me pictures of shoes!!!! They have not told me who it is and I dont recognise the number?

May be someones trying to tell you something?
What kind of shoes are they? Old boots?

njc11 21-01-2010 10:44 AM

Quote:

Originally Posted by rob m (Post 333885)
woody i think nick is on about the jumps/matts not staying the same for each round like carpet on the blue matts in the first meeting and the landing jump of the platform in the second meeting,but at the end of the day only tape holds them together so what do people expect! but i think what nick is getting at is that we need to make obsticles that work everytime all day without needing repair.the foam matts under the carpet were good last time we should do them again:) how about two table tops together? one can be the jump the other landing ramp or you can just go slow and jump both:thumbsup:......better not though them lazers will drop to bits:p lol

Everything in the past has worked ok apart from the really long stretch of carpet covering the foam matts... If marshalls go onto them it changes them and the carpet gets out of shape and becomes a nightmare..(as far as im aware each time this has been done it causes problems..) and from what i hear the wall of death, the corner on there kept moving..

Lazers dropping to bits?? whose might that be? :woot:

Nick

johnnygibbon 21-01-2010 11:10 AM

off road
 
whoa is this not off road racing. not touring cars . matts overlaid with carpet is great . it should be more like a motocross track. whoops big tables . doubles. rob i lovin the double table top idea. fast and flowing sucks. off road bumpy random action . big air . and crazy obstacles. am currently working on some jumps for rossendale club with a skate park desighner/builder. autocad the lot. testing some on sat with him then gonna try make it up to chadderton to help build. off road racing rules. fast and flowings for touring cars and mardaves:p. buy some spares, grow some nuts and get ya car airbourne. see ya on weekend for a good thrashing:thumbsup:

njc11 21-01-2010 11:24 AM

Quote:

Originally Posted by johnnygibbon (Post 333925)
whoa is this not off road racing. not touring cars . matts overlaid with carpet is great . it should be more like a motocross track. whoops big tables . doubles. rob i lovin the double table top idea. fast and flowing sucks. off road bumpy random action . big air . and crazy obstacles. am currently working on some jumps for rossendale club with a skate park desighner/builder. autocad the lot. testing some on sat with him then gonna try make it up to chadderton to help build. off road racing rules. fast and flowings for touring cars and mardaves:p. buy some spares, grow some nuts and get ya car airbourne. see ya on weekend for a good thrashing:thumbsup:

whoaaaaa to you! fast and flowing can still have features you know!!

The track needs to be do-able for all standards... nobody enjoys it if they cant do stuff etc and breaking cars because of them every round.. the club is in its second year at this venue... and by far the most popular tracks are the ones which flow with features, not too many and not to obstickle course type...

For what your saying you want... Bashing.... local quarry or sommit..:p

Cheers

Nick

col300 21-01-2010 11:54 AM

Quote:

Originally Posted by johnnygibbon (Post 333925)
whoa is this not off road racing. not touring cars . matts overlaid with carpet is great . it should be more like a motocross track. whoops big tables . doubles. rob i lovin the double table top idea. fast and flowing sucks. off road bumpy random action . big air . and crazy obstacles. am currently working on some jumps for rossendale club with a skate park desighner/builder. autocad the lot. testing some on sat with him then gonna try make it up to chadderton to help build. off road racing rules. fast and flowings for touring cars and mardaves:p. buy some spares, grow some nuts and get ya car airbourne. see ya on weekend for a good thrashing:thumbsup:

Think you need one of these: -

Big air and bumpy random action... :woot:

http://i48.tinypic.com/k03mlw.jpg

:wtf::thumbsup:


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