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3D Artists
There's too much confusing CAD talk on this forum, so lets get creative - who here does any proper 3D modeling, not involving numbers I mean. I know CAClarke does some Lightwave madness. I confess I'm more happy with Photoshop but I've used 3D from stuff like read3D and imagine on the Amiga, to Hash Animation Master, Lightwave, 3DS Max and now use Maya at work (as well as a few bespoke 3D modelers)
At work (this job) I've mostly done concept sketching and photoshop. Some Maya modeling and now working in UnrealEd mostly. After this project I think we're set to start playing with (and using) ZBrush, as there's only one guy that uses it at the moment - but it looks amazing, proper 3D for artists. So come on, who's a 3D genius, apart from mr clarke - as we know he is. |
i used to play about a bit on cad quite a few years ago myself jimmy but thats about it but id be interested to see what people have got to say zbrush sounds interesting though mate will have to have a look myself i think you got any links mate :D
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Be cool to see more :)
Where is it you work Jimmy? |
Id love to have a go at it, but have never had access to any decent programs. So I am strictly a sketch and fine art person.
But like I say, I'd love to have a go with a propper 3d piece of software. :D |
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Really nice for games as you can keep your low poly model but use the normal map generated from the super high poly Zbrush version. I think there's a trial on there if you wanna have a play - http://www.pixologic.com |
used to use 3d max a bit but put it down to concentrate on compositing and 2d animation. going to be picking up maya soon to try n get back into it,so if anyone knows of some good maya sites with tips/tutorials, it would be handy for me
ta |
I made an ace low poly JGTC Honda NSX for a racing game once, I did it in zmodeller, but I can't find it :(
I was really pleased with it and my textures, but then someone else re-did the texture for me and I was blown away with how cool it looked... I almost cried with proudness... :drool: I really want to find it again, it must be somewhere.... |
Elvo is a very good 3D designer, I think he uses SolidWorks (only) now. He's made some really nice RC car chassis designs!
Myself I tried Calligari TrueSpace many years ago, but I never really had the patience. 2D and PhotoShop suits me better :D Jimmy, tell us more about your (paid) work! Mostly graphics for games? |
found some pictures in an old forum, all these are in-game a few with a bit of post photoshop level adjustments.
this was back in 2002 in a game called 'RACER' and its still not finished now... http://forum.racesimcentral.com/atta...1&d=1041197368 http://forum.racesimcentral.com/atta...0&d=1041197244 http://forum.racesimcentral.com/atta...7&d=1041104414 http://forum.racesimcentral.com/atta...5&d=1041104349 |
Very nice Doughty! Do you work with 3D today?
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no, that was just an after work thing.
my day-job is NetApp NAS and Unix/Linux Compute Farm stuff |
Cool! Part of my job is VMware & SAN, we're looking into NetApp for the time being. Very interesting solutions! I especially fancy the de-dupe and snapshot technology!
Anyway, not bad for after work then! Who does 3D body models for A-C? (if anyone does?) |
the bodys for the AC cars are done the old fashioned way, sand paper and hard work, my dad did the S4 and Atomized B44 and Craig Harris did the S2.
back to 3D art stuff... :lol: |
I use Solidworks most days at work, and have done for the past 7 years or so.
However, it is used mainly for layout work, and detail design, not any of this fancy rendered stuff! |
I remember you making that car Chris!
I had been making an rs500 at the time but it never got up to the point where i could put it in the game. |
I really wish I had (or could find) the 3d mesh for that, it was my best work ever!!
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I think cars are one of my favourite modelling jobs these days :) I even contemplated modelling the Durga :lol:
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I might do, I know there were a few peopel who had the 3d file as well as me.
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i use one called pyhta at work mainly drawing joinery items but some time get to do a building with all the joinery items in and you can do like a walk throw thing with it, but it's a bit basic like
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I don't get it, where's the fun unless you involve the numbers? :lol:
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Big ups to solidworks... I think you should differentiate between game moddeling and real CAD stuff... Solidworks is exact... Maya is... for show ;)
I think the HPI Hellfire SS demo on their site uses renderings straight from Solidworks. I LUVE Solidworks... unfortunately I can't use it on daily basis :( It's not my 'real' job :) |
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Here was my attempt to re create a losi xxx a year or so ago :)
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And my lovely surface modelled shell eco car.
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Heyup Jimmy.
I do lot's of 3d bits and pieces, as well as photoshop etc (no numbers involved, all made up really !) Check out. www.andrewshillito.com |
Hi Jimmy,
I do 3D stuff fulltime, going from product viz to commercials. Use rhinoceros, 3ds max and photoshop + after effects. Here's my site: www.aversis.be (here's one of elvo's car designs I rendered once :-) http://www.aversis.be/3dexperiments/09.htm ) |
sweet site man cant believe thats all done on computer and people tell me im good at painting lookin good flipside Attachment 2749
shame we cant do a paint program that would really help :woot: |
So hey guys, those who have done 3D, how about posting up 2 of your favourite pieces of work?
Cheers! |
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Here's pretty much the only thing i've done from scratch that has wheels on it !
http://www.andrewshillito.com/images...nonlylarge.jpg |
Oh now that is nice! Done in MAX?
How long did it take you to do? Nice post.... anyone else? :) |
Yep. Max poly modeling for all the geometry. Textures designed and drawn in illustrator and photoshop. Rendering with and Vray and HDRI lighting.
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Wow, I wish I'd gone into 3d design instead of following the print design route. We only ever did 'normal' designing for logo's and posters etc.
Is it dificult to do? or is it as simple a using 2d design programs and just adding an extra plain to work on? Some of the stuff is awesome on here, it'd be nice to see more peoples work though. |
getting a 3D application and getting a nice simple shape and making a pretty render is fairly easy and intuative to pick up.
doing what Andy has done is just another level that many people will never acheive, its the details and realism that are an art to do. |
I use the open souce stuff as in blender n the gimp! im still leaning but its good fun and im getting used to it! i used shade 7 before that but i do it all for fun. im a musician really so a dose of cubase anyone??:thumbsup:
ps ill post some dodgy pics when im on my own comp! |
@Andys: that's sick man! *APPLAUSE*
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Anyone else have anything cool to post? :)
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Damn andy that so good shame i am only a solidwork Mechanical Engineer
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