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-   -   NEW TRACK LAYOUT (http://www.oople.com/forums/showthread.php?t=84278)

TARTMAN 31-10-2011 10:06 PM

the wonders of modern techno crap.
 
I have just had a thought(dangerous tom those that know me)

This new, modern way of communicating, WOW, we have a 1 race day at a track thats has a new layout.

within a couple of days, ALL faults, positives, and general chit chat are in, so by next race day, in theory, it can be sorted.

"BACK IN THE DAY" we had about 4 or 5 meetings to chat, pick fault, moan, bitch and generally get the hump about thigs till it was removed, changed or sorted......................

I LOVE the new way we sort out tracks, issues, etc etc etc.

I am loving the new(old to most of you) way the RC off road racing has evolved while i have been away doing other things for 22 years lol.

Bring the new RC world to where it should be. HERE!

Great job TORCH PEOPLE!:thumbsup::thumbsup:

ASKay 31-10-2011 10:21 PM

Quote:

Originally Posted by TARTMAN (Post 575326)
the jump mentioned, looks inocent, and i never had any real dramas(althou the car does vanish for a second) but i agree it is a bit of a blind spot when i marshalled there a few cars got blind and there was a few issues there, maybe making it more driver vision friendly or less of a hump may solve it. :thumbsup::thumbsup::thumbsup::thumbsup:


Also managed (have not a clue how) to get my car wedged between the jump but under the track pipe on that particular one, so if it remains, it could do with a little more securing being done on the nearside (rostrum side) up pipe... but that said i think a blind spot is never good especially where cars bunch up from a start. It maybe possilbe to take the hump around the corner until it is perpendicular with the line of sight from the rostrum.

Great layout, and really really looking forward to the next Sunday...

brilliant job chaps....

SteveB 01-11-2011 12:24 AM

Quote:

Originally Posted by ASKay (Post 575361)
Also managed (have not a clue how) to get my car wedged between the jump but under the track pipe on that particular one, so if it remains, it could do with a little more securing being done on the nearside (rostrum side) up pipe... but that said i think a blind spot is never good especially where cars bunch up from a start. It maybe possilbe to take the hump around the corner until it is perpendicular with the line of sight from the rostrum.

Great layout, and really really looking forward to the next Sunday...

brilliant job chaps....

Alex and all

Thanks for feedback, a few changes will be made before next Sunday's racing, blind spot jump will be moved and replaced, something without a blind spot, also a jump will be inserted in front of small table top, some of us tried the single on to the down ramp of the small table top and worked well, with a few bits to secure down and tidy up. Also a holding area to drive cars into after your times up. Marshall point by race control will be looked into to make a more suitable position.

Great numbers and support for a winters days racing, an enjoyable day, some great racing in 2wd finals :thumbsup:

TARTMAN 01-11-2011 12:29 AM

looks good
 
seems all the very very minor issues will be sorted.:thumbsup::thumbsup::thumbsup::thumbsup::th umbsup::thumbsup:


Quote:

Originally Posted by SteveB (Post 575408)
Alex and all

Thanks for feedback, a few changes will be made before next Sunday's racing, blind spot jump will be moved and replaced, something without a blind spot, also a jump will be inserted in front of small table top, some of us tried the single on to the down ramp of the small table top and worked well, with a few bits to secure down and tidy up. Also a holding area to drive cars into after your times up. Marshall point by race control will be looked into to make a more suitable position.

Great numbers and support for a winters days racing, an enjoyable day, some great racing in 2wd finals :thumbsup:


martin so16 01-11-2011 09:14 PM

Quote:

Originally Posted by MrMagoo (Post 575314)
Hats off guys, the new layout was wicked. Fast, flowing with some good jumps in it... cracking job from everyone who made it happen.

Only issue I had all day was the first jump after the far left corner... there's a big blind spot right in front of the jump, I got crossed up there and couldn't see my car. Marshall didn't realise (no fault of his) and I got rammed. Not bothered for me so much as it was my fault, but it could cause a major pile up at the start of a final and ruin an innocent parties race.

My only other comment I have echoes Jamie's point about marshal point 9. I was there all day and felt very exposed at times in the end I put the cone between me and oncoming traffic...

i feel the same way about that jump dont like not seeing my car it broke my 210 at the start of the day it is on the list of things to change

jaywestwood 07-11-2011 04:57 PM

So what track changes have happened? I personally enjoyed the 1/10th of a sec that car was blind :thumbsup:

We having some jumps that we can jump from or is it still roll over one's?

MrMagoo 07-11-2011 05:56 PM

Looked the nuts on sunday when I popped in. So good in fact I'll probably pass on slough next sunday to come to TORCH instead!

TARTMAN 07-11-2011 06:37 PM

Better
 
Its alot better and some places for plenty of air.
Great layout and the issues have been sorted. Cant really think of any probs now!
Great Job!:)

Quote:

Originally Posted by jaywestwood (Post 578634)
So what track changes have happened? I personally enjoyed the 1/10th of a sec that car was blind :thumbsup:

We having some jumps that we can jump from or is it still roll over one's?


jaywestwood 07-11-2011 07:18 PM

hopefully wont change to much as was awesome with slower area's and difficult jumps etc..

Deano577 07-11-2011 07:56 PM

I think the new double jump was tricky but good to watch the cars flying!! i would like to see it stay but maybe in a different part of the track, the sleeping policeman should go imo as it stops the flow of the track I would like to maybe some how bring the bank more into play ? keep up the great work torch crew..:thumbsup:


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