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That's josh's driving for you :D
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Hope to be there next Sunday and see these big bores at work.
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The blank layout looks a lot flatter than say RHR, but the centre of the track is in fact raised so its actually more 3D than it looks. The track is actually slightly larger than the first drawings, whilst the obstacles are the same or in one case slightly smaller, so there is a fair bit of flat ground. The intention, as Buds said is to use removable ramps for the rest. This solves the issue we had at the old place of the local kids using our track as a BMX park which had seriously bashed up the main jump. Its surprisingly technical given how flat it looks..... |
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Judging by the wicked pipework that should prevent minke cutting all the corners haha!
Really hope the sand issue has gone on the rangos |
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count them
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if you count them you will find there are more than the old track |
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Of course they had been built by people who knew what they were doing..... |
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1 90 degree table top corner 2 4 ripples 3 cross in the middle 4 step up corner table top 5 square hump in the middle 6 burm curve old track 1 step up at the end of the stright 2 brick corner at the end of the stright 3 drop in after the corner at the end of the stright 4 brick burm curve far left 5 doubles furtherest stright away 6 table top made of grass 7 wall of death coming on to the stright 8 y shaped sleeping police men 9 island near stright hmm think ur wrong pal |
No one liked bury because everone said the track was a car breaker,so our new track has a nice smooth straight and some mega features and now its to flat lol
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no one liked it,? far from it its was loved it was a great track,and as for the new track smooth is good no one complained,if man made features are to added thats fine
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